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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
James Amril-Kesh
RAZOR Alliance
1349
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Posted - 2012.11.27 15:53:00 -
[1] - Quote
CCP Greyscale wrote:Dersen Lowery wrote:CCP Greyscale wrote:
- Unsafe logoff: you close the client, your ship turns off its modules, emergency-warps, sits in space for a minute and then disappears
- Safe logoff: you hit safe logoff, your ship sits in space for thirty seconds with its modules off, and then disappears
So the timer in the picture is 45.6 seconds... why? Is this a mistake, or a late change? Oh. Whoops. Late change. Lemme go fix that... Why does the safe logoff have a shorter timer than the unsafe logoff? That makes no sense. The entire point of the safe logoff is so you can see your ship during that minute and act if anything happens to it. I think it's rather coddling to reduce the timer.
With regards to smartbombing in highsec, I'm about to go test that on Buckingham. Will post results. |
James Amril-Kesh
RAZOR Alliance
1349
|
Posted - 2012.11.27 16:45:00 -
[2] - Quote
Abdiel Kavash wrote:Quote:You cannot be safely logging off while:
You have active modules You're ejecting from a ship You have aggression from players or NPCs Your ship is exploding or self-destructing You're issuing movement commands You're launching or jettisoning objects You're joining a fleet You're deploying or reconnecting with drones You have a target lock or are targeted You're warping You're decloaking or under gate cloak I don't see "your ship is moving" there. Does this mean I can align to something, safely log off, watch the timer tick down, and if anyone appears instantly warp off (aborting the timer but saving my ass)? Yes. I just tried it on Buckingham. Aligning will not prevent you from activating safe logoff, and safe logoff will not stop your ship or otherwise interfere with alignment. When you click warp you will warp right away and the timer will be aborted as you described. |
James Amril-Kesh
RAZOR Alliance
1349
|
Posted - 2012.11.27 16:48:00 -
[3] - Quote
Inquisitor Kitchner wrote:I too am interested to know if you use safe log off and then log back in if you're just sitting in space ready to act. No, having just tested this now you appear to cloak in space same as you would if you logged off in a POS, but logging back on you will appear 1M km away and will warp back to where you were (again, same as if you logged off in a POS). |
James Amril-Kesh
RAZOR Alliance
1349
|
Posted - 2012.11.27 16:54:00 -
[4] - Quote
I am pleased to report smartbombing around anchored containers was changed. As far as it goes on Buckingham, anchored containers no longer prevent you from activating smartbombs in their vicinity. Excellent move, CCP. |
James Amril-Kesh
RAZOR Alliance
1351
|
Posted - 2012.11.27 18:41:00 -
[5] - Quote
Liang Nuren wrote:And it's generally no good. :)
-Liang Do you solemnly swear it?
(I'm sorry, I had to) |
James Amril-Kesh
RAZOR Alliance
1352
|
Posted - 2012.11.27 22:35:00 -
[6] - Quote
CCP Greyscale wrote:On persisting the safety button setting: it's something we were hoping to get into this release but didn't quite have time. Dear god, how many times do we really have to put up with this crap? It's the same story every SINGLE time. "We really want to put this feature in but we don't have time to do it quite right so we're just going to half-ass it and then fix it later." This isn't the only Retribution feature you're adding that has this little mark on it. By the time you ask for player opinion on it it's already too late to make any changes and so we have to live with a shoddy product until you get around to fixing it. It's obvious that you're doing something very wrong when this happens. |
James Amril-Kesh
RAZOR Alliance
1352
|
Posted - 2012.11.27 22:41:00 -
[7] - Quote
Yusef Yeasef Yosef wrote:James Amril-Kesh wrote:CCP Greyscale wrote:On persisting the safety button setting: it's something we were hoping to get into this release but didn't quite have time. Dear god, how many times do we really have to put up with this crap? Yeah, having to cut things due to deadlines is only such an Eve thing. A deadline is no excuse to deliver a half-finished product. I can see the lack of persistence becoming very irritating for highsec and lowsec pilots. Thankfully I'm not one of them, but this still reeks of Uni Inv all over again. |
James Amril-Kesh
RAZOR Alliance
1353
|
Posted - 2012.11.27 22:54:00 -
[8] - Quote
Gizznitt Malikite wrote:I see having to switch you're Safety Level everytime you log in as a MINOR annoyance.... This is not some gamebreaking thing (it would be if you had to do it every Session Change).
Most people will have a very specific state you put it in:
Green for the risk-adverse: Yellow for morally grey players. Red for Pirates. The only reason you set it to Red is so you can suicide gank people or shoot PODS in lowsec.
It's annoying to have to set it when you log in, but it's not some, OMG I can't handle this thing. It's easy to change, and all this bitching and whining over it is just ridiculous. Sure, let CCP know you want a user-definable default state... everyone does, and they know it... but quit acting like this is some dealbreaker issue that makes EvE unplayable... I'm not, really. It's simply that this is kind of the last straw. |
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